dockerfile/examples/omnivore/api/readabilityjs/test/test-pages/gdcvault/expected-metadata.json

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{
"title": "Parallelizing the Naughty Dog Engine Using Fibers",
"byline": null,
"dir": null,
"excerpt": "This talk is a detailed walkthrough of the game engine modifications needed to make The Last of Us Remastered run at 60 fps on PlayStation 4. Topics covered will include the fiber-based job system Naughty Dog adopted for the game, the overall...",
"siteName": "fakehost",
"siteIcon": "http://fakehost/img/favicon.ico",
"previewImage": "https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2015/Images/GDC15_Vault-thumb_v1.png",
"publishedDate": null,
"language": "English",
"readerable": true
}