{ "title": "Parallelizing the Naughty Dog Engine Using Fibers", "byline": null, "dir": null, "excerpt": "This talk is a detailed walkthrough of the game engine modifications needed to make The Last of Us Remastered run at 60 fps on PlayStation 4. Topics covered will include the fiber-based job system Naughty Dog adopted for the game, the overall...", "siteName": "fakehost", "siteIcon": "http://fakehost/img/favicon.ico", "previewImage": "https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2015/Images/GDC15_Vault-thumb_v1.png", "publishedDate": null, "language": "English", "readerable": true }